Crafting experience...
3/6/2026
A Project Made By
Submitted for
Built At
HACKATHON - University of West London
Hosted By
What is the problem you are trying to solve? Who does it affect?
We are trying to solve with students having low attention span with video games. The target audience are teachers and students. It is for teachers to measure the productivity of their students.
What is your idea? How does it fix the problem?
My team idea is to develop a gamified productivity analytics app. It uses live score tracking, this translate to students was a character on a race track.
How do all the pieces fit together? Does your frontend make requests to your backend? Where does your database fit in?
This project is implements in python using the flash framework, SQLite, and is a full-stack web application. Teachers create multiple choice questions then assign them to students. The student submit the answers which are recorded with timestamps which for calculation of scores based of difficultly and response time. This allows for the students avatar on the track to move forward.
What did you struggle with? How did you overcome it?
One of the challenges we faced was regrading the race track where multiple avatars of student overlapped each other at the same locations. This was solved by introducing deterministic vertical offsets to distribute students across the track path.
What did you learn? What did you accomplish?
We managed to create a web app that allows teachers to create questions for their students. The students can answer the assigned question and see how they compare to other students.
What are the next steps for your project? How can you improve it?
Improve the map, add a larger range of character, better character animation, smother user interface and more statistics for analysis. Add a LLM for questions generation.